Last month we passed a huge milestone: 2 million searches. This number is not lost on me, I am completely amazed. I wish I could say it better, but I really do want to say Thank You to everyone who visits this page.
As my way of giving back, I've set aside 40m to go to 20 lucky winners in lots of 2m each as a way to celebrate and give back. We had 692 people enter over the last month!
The winners are:
- French Horn
- Atlantis Wbz
- Drunk emt
- o Adem o
- jsut dorp
Winners have one week to get in contact with me. My in-game name is 'The Orange' for those that don't know. The best way to contact me would be through the Dedicated forum thread where we can get a time/date that works for both of us, as I have work and school. An alternative way is to contact me via Twitter, @The__Orange.
After one week, any unclaimed prizes will have new winners selected to receive the prize.
Disclaimer: All winners were chosen randomly via code. I had no influence whatsoever on who won.
I'm super excited to announce that I'm going fully transparent on what I'm planning for the future of Maxcape! I want 2015 to be an amazing year here, and I would love to get everyone's feedback on what all is planned!
The Max/Completionist Cape Calculator is a RuneScape tool that will help you figure out just how far (or close) you are from maxing your skills. It does this by using your stats in the hiscores. This means, unfortunately, that those not in the hiscores will not be able to be calculated.
Due to a lack of developer tools from RuneScape, it's not possible to track other Completionist requirements. You can do so yourself, however, by creating a profile. Creating a profile is not required to use the Calculator, but it does give you access to some cool features, including: keeping track of your Regular and Trimmed Completionist Cape requirements, setting checkpoints in your skills (displays experience gained since that date on your Calculator page), and just having a cool profile page to share!
You can set a default name on your calculator page by hitting the button to the left of the search bar. This will make it so you can skip past this page in the future and get straight to your calculator.
Thank you for all your support and feedback. I couldn't have gotten this far without you!
When I released badges way back in the beginning of Maxcape, I never intended for those ugly gold circles to be permanent. Unfortunately, due to my lack of ability when it comes to art and graphical design, I've never been able to come up with something that I liked enough to put up.
Today, I'm glad to announce that there are FINALLY proper badge icons! Along with that, some of the badges have been fixed, removed, and/or renamed, to create a better system.
I owe huge thanks to two people. First of all to Fogolicious, for volunteering to create the first bunch of badges. Unfortunately, due to lack of free time he wasn't able to complete the set. AngelMayCare then stepped in and completed the set. Without her, we would have less than half of the badges completed!
I also owe a huge thank you to Tamal for the original concept, and Arengeir for coming up with most of the badges!
Below is the list of changes I have made to badges
- Professional Skiller (2x 200m skills) - REMOVED
- Combatant (higher average combat levels than skill levels) - Changed to 'Killer'
- Master of Combat (max combat level) - Outdated, changed to 99 Attack, Strength, Magic, and Ranged. Renamed to 'Combatant'
- True Master of Combat (all combat skills @ 99) - Outdated, Changed to 138 combat. Renamed to 'Master of Combat'
- Portmaster (all port skills @ 90) - Outdated, added Hunter, Cooking, and Construction.
- Doubly Skilled (26m in a skill) - Changed to 25m. Renamed to 'Experienced'.
- Experienced (50m in a skill) - Renamed to 'Skilled'.
- Semi-pro (100m in a skill) - Renamed to 'Expert'.
All badges are now visible on all profiles. If you do not have a badge earned, it will appear as a grayscale version of the lowest tier of the badge.
Over the last two years, Maxcape has grown from literally nothing, into the much used tool that it is today. Over the last few months, I've been wondering why we have all these people coming to the site every single day, but no way for us to interact with each other. The comments on front page news posts is a start, but it is extremely limited.